Twelve adventurers. Three paths. One fragile balance between hope and ruin. In the aftermath of the joint naval and land victory over Thornhaven, Dawnspire held three prisoners: Elias Thornmere , a merchant and covert Thornhaven agent Azhar the Inkwoven , a formidable mage Captain Elreld Thornwarden , commander of the captured ship On the morning of Session 4, it was discovered that Captain Thornwarden had hung himself in his cell. With tensions rising, the adventurers embarked on three separate but interconnected quests. 🛤️ Group One: The Marshlands and the Mound Tasked by the enigmatic Thessa Vale , the group ventured west into the fetid marshlands in search of the missing druid Havras Bogglesworth . Their path led to an ancient burial mound, where they faced fiendish horrors in a brutal and chaotic battle. Before the clash, they found Havras—moments before he sacrificed himself, transforming into a gelatinous cube to appease the ancient evil related to the Cult of Juiblex . His d...